Class ControlledSignalReceiverState
- Assembly
- Game.Content.dll
[SyncableIdentifier("ControlledSignalReceiverState")]
public class ControlledSignalReceiverState : ISimulationState, ISyncable
- Inheritance
-
objectControlledSignalReceiverState
- Implements
- Extension Methods
Constructors
ControlledSignalReceiverState()
public ControlledSignalReceiverState()
Fields
InputConductorState
public readonly SignalConductorInputState InputConductorState
Field Value
Methods
Sync(ISerializationVisitor)
public void Sync(ISerializationVisitor visitor)
Parameters
visitorISerializationVisitor