Table of Contents

Class SpaceConverterSimulationState

Namespace
Game.Content.AtomicIslands.Converters
Assembly
Game.Content.dll
[SyncableIdentifier("SpaceConverterState")]
public class SpaceConverterSimulationState : ISimulationState, ISyncable
Inheritance
object
SpaceConverterSimulationState
Implements
Extension Methods

Constructors

SpaceConverterSimulationState()

public SpaceConverterSimulationState()

Fields

ConversionCount

public int ConversionCount

Field Value

int

InputLaneBundleStates

public BundleState<FastBeltPathLaneState>[] InputLaneBundleStates

Field Value

BundleState<FastBeltPathLaneState>[]

NumItemsPerInputLane

public const short NumItemsPerInputLane = 4

Field Value

short

NumItemsPerOutputLane

public const short NumItemsPerOutputLane = 4

Field Value

short

OutputLaneBundleStates

public BundleState<FastBeltPathLaneState>[] OutputLaneBundleStates

Field Value

BundleState<FastBeltPathLaneState>[]

SimulationBundleState

public readonly BundleState<ConverterSimulationState> SimulationBundleState

Field Value

BundleState<ConverterSimulationState>

Methods

Clear()

public void Clear()

EnsureConfiguration(IConverterIoConfiguration)

public void EnsureConfiguration(IConverterIoConfiguration configuration)

Parameters

configuration IConverterIoConfiguration

Sync(ISerializationVisitor)

public void Sync(ISerializationVisitor visitor)

Parameters

visitor ISerializationVisitor