Class SpaceConverterHubSimulation
- Namespace
- Game.Content.AtomicIslands.ConvertorHub
- Assembly
- Game.Content.dll
public class SpaceConverterHubSimulation : Simulation<SpaceConverterHubSimulationState>, IItemBundleSimulation, IUpdatableSimulation, ISimulation
- Inheritance
-
objectSpaceConverterHubSimulation
- Implements
- Inherited Members
- Extension Methods
Constructors
SpaceConverterHubSimulation(SpaceConverterHubSimulationState, IConverterHubConfiguration, Func<short, bool>, int)
public SpaceConverterHubSimulation(SpaceConverterHubSimulationState state, IConverterHubConfiguration config, Func<short, bool> isLayerEnabled, int numOutputs)
Parameters
stateSpaceConverterHubSimulationStateconfigIConverterHubConfigurationisLayerEnabledFunc<short, bool>numOutputsint
Fields
ItemProducerBundles
public readonly SimulationBundle<ConverterHubProducerSimulation>[] ItemProducerBundles
Field Value
OutputLaneBundles
public readonly ItemLaneBundle<FastBeltPathLane>[] OutputLaneBundles
Field Value
Properties
NumItemProviderBundles
public int NumItemProviderBundles { get; }
Property Value
- int
NumItemReceiverBundles
public int NumItemReceiverBundles { get; }
Property Value
- int
Methods
ClearContent()
public void ClearContent()
GetItemProviderBundle(int)
public IItemProviderBundle GetItemProviderBundle(int outputIndex)
Parameters
outputIndexint
Returns
GetItemReceiverBundle(int)
public IItemReceiverBundle GetItemReceiverBundle(int inputIndex)
Parameters
inputIndexint
Returns
TraverseLanes<TTraverser>(TTraverser)
public void TraverseLanes<TTraverser>(TTraverser traverser) where TTraverser : IItemLaneTraverser
Parameters
traverserTTraverser
Type Parameters
TTraverser
Update(Ticks, Ticks)
public void Update(Ticks startTicks, Ticks deltaTicks)