Class SpaceResearchStationSimulationState
- Namespace
- Game.Content.AtomicIslands.ResearchStation
- Assembly
- Game.Content.dll
[SyncableIdentifier("ResearchStationState")]
public class SpaceResearchStationSimulationState : ISimulationState, ISyncable
- Inheritance
-
objectSpaceResearchStationSimulationState
- Implements
- Extension Methods
Constructors
SpaceResearchStationSimulationState()
public SpaceResearchStationSimulationState()
Fields
InputBundleState
public BundleState<FastBeltPathLaneState> InputBundleState
Field Value
NumItemsPerChunk
public const short NumItemsPerChunk = 16
Field Value
- short
NumItemsPerIOLane
public const short NumItemsPerIOLane = 4
Field Value
- short
OutputBundleState
public BundleState<FastBeltPathLaneState> OutputBundleState
Field Value
ProcessingBundleState
public BundleState<FastBeltPathLaneState> ProcessingBundleState
Field Value
Methods
Sync(ISerializationVisitor)
public void Sync(ISerializationVisitor visitor)
Parameters
visitorISerializationVisitor