Class BuildingPathSimulationSystem<TConnectableSimulation, TInput, TOutput>
- Namespace
- Game.Content.BuildingPath
- Assembly
- Game.Content.dll
public abstract class BuildingPathSimulationSystem<TConnectableSimulation, TInput, TOutput> : ITileSimulationSystem, ISpecializedBuildingTenantSimulationSystem, IBuildingTenantSimulationSystem, ISimulationSystem where TConnectableSimulation : class, IConnectablePathSimulation where TInput : IBuildingIO where TOutput : IBuildingIO
Type Parameters
TConnectableSimulation
TInput
TOutput
- Inheritance
-
object
BuildingPathSimulationSystem<TConnectableSimulation, TInput, TOutput>
- Implements
-
- Derived
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- Extension Methods
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Constructors
BuildingPathSimulationSystem(IEnumerable<IBuildingDefinition>, ILogger)
protected BuildingPathSimulationSystem(IEnumerable<IBuildingDefinition> pathBuildingDefinitions, ILogger logger)
Parameters
pathBuildingDefinitions IEnumerable<IBuildingDefinition>
logger ILogger
Fields
Logger
protected readonly ILogger Logger
Field Value
- ILogger
Methods
BuildingIsOffered(in BuildingInstance, IReadOnlyMapLayout, in SimulationSystemPropagationHandle)
public bool BuildingIsOffered(in BuildingInstance building, IReadOnlyMapLayout layout, in SimulationSystemPropagationHandle propagation)
Parameters
building BuildingInstance
layout IReadOnlyMapLayout
propagation SimulationSystemPropagationHandle
Returns
- bool
BuildingOfferIsTerminated(in BuildingInstance, IReadOnlyMapLayout, in SimulationSystemPropagationHandle)
public bool BuildingOfferIsTerminated(in BuildingInstance building, IReadOnlyMapLayout layout, in SimulationSystemPropagationHandle propagation)
Parameters
building BuildingInstance
layout IReadOnlyMapLayout
propagation SimulationSystemPropagationHandle
Returns
- bool
CreateSimulation<TBuildingList>(TBuildingList)
protected abstract TConnectableSimulation CreateSimulation<TBuildingList>(TBuildingList buildings) where TBuildingList : List<BuildingInstance>
Parameters
buildings TBuildingList
Returns
- TConnectableSimulation
Type Parameters
TBuildingList
Dispose()
ExtendSimulationAtTheBeginning(TConnectableSimulation, BuildingInstance)
protected abstract void ExtendSimulationAtTheBeginning(TConnectableSimulation connectablePath, BuildingInstance building)
Parameters
connectablePath TConnectableSimulation
building BuildingInstance
ExtendSimulationAtTheEnd(TConnectableSimulation, BuildingInstance)
protected abstract void ExtendSimulationAtTheEnd(TConnectableSimulation connectablePath, BuildingInstance building)
Parameters
connectablePath TConnectableSimulation
building BuildingInstance
OnBeforeIntegrateBuildingIntoPath(BuildingInstance)
protected virtual void OnBeforeIntegrateBuildingIntoPath(BuildingInstance building)
Parameters
building BuildingInstance
RemoveBuildingAt(TConnectableSimulation, int)
protected abstract List<BuildingInstance> RemoveBuildingAt(TConnectableSimulation path, int removalIndex)
Parameters
path TConnectableSimulation
removalIndex int
Returns
- List<BuildingInstance>
RemovePathFirstBuilding(TConnectableSimulation)
protected abstract BuildingInstance RemovePathFirstBuilding(TConnectableSimulation connectablePath)
Parameters
connectablePath TConnectableSimulation
Returns
- BuildingInstance
RemovePathLastBuilding(TConnectableSimulation)
protected abstract BuildingInstance RemovePathLastBuilding(TConnectableSimulation connectablePath)
Parameters
connectablePath TConnectableSimulation
Returns
- BuildingInstance
TryGetTileSimulation(in GlobalTileCoordinate, out ILocalizedTileSimulation)
public bool TryGetTileSimulation(in GlobalTileCoordinate position, out ILocalizedTileSimulation tileSimulation)
Parameters
position GlobalTileCoordinate
tileSimulation ILocalizedTileSimulation
Returns
- bool