Table of Contents

Class FluidReceiverConnector

Namespace
Game.Content.Features.Fluids
Assembly
Game.Content.Features.dll
public class FluidReceiverConnector : IFluidReceiverConnector, ITileSimulationConnector, ISimulationConnector
Inheritance
object
FluidReceiverConnector
Implements
Extension Methods

Constructors

FluidReceiverConnector(IFluidReceiver, in GlobalTilePivot)

public FluidReceiverConnector(IFluidReceiver receiver, in GlobalTilePivot pivot)

Parameters

receiver IFluidReceiver
pivot GlobalTilePivot

Properties

ConnectorSocket

public SimulationConnectorSocket ConnectorSocket { get; }

Property Value

SimulationConnectorSocket

CounterpartSocket

public SimulationConnectorSocket CounterpartSocket { get; }

Property Value

SimulationConnectorSocket

Pivot

public GlobalTilePivot Pivot { get; }

Property Value

GlobalTilePivot

Receiver

public IFluidReceiver Receiver { get; }

Property Value

IFluidReceiver

UpdatePriority

public SimulationConnectorUpdatePriority UpdatePriority { get; }

Property Value

SimulationConnectorUpdatePriority

Methods

CanConnect(ISimulationConnector)

public bool CanConnect(ISimulationConnector other)

Parameters

other ISimulationConnector

Returns

bool

ToString()

public override string ToString()

Returns

string

TryConnect(ISimulationConnector)

public bool TryConnect(ISimulationConnector other)

Parameters

other ISimulationConnector

Returns

bool

TryDisconnect(ISimulationConnector)

public bool TryDisconnect(ISimulationConnector other)

Parameters

other ISimulationConnector

Returns

bool