Class SignalReceiverConnector
- Namespace
- Game.Content.Features.Signals.Connections
- Assembly
- Game.Content.Features.dll
public class SignalReceiverConnector : ISignalReceiverConnector, ITileSimulationConnector, ISimulationConnector
- Inheritance
-
objectSignalReceiverConnector
- Implements
- Extension Methods
Constructors
SignalReceiverConnector(ISignalReceiver, in GlobalTilePivot)
public SignalReceiverConnector(ISignalReceiver receiver, in GlobalTilePivot pivot)
Parameters
receiverISignalReceiverpivotGlobalTilePivot
Properties
ConnectorSocket
public SimulationConnectorSocket ConnectorSocket { get; }
Property Value
CounterpartSocket
public SimulationConnectorSocket CounterpartSocket { get; }
Property Value
Pivot
public GlobalTilePivot Pivot { get; }
Property Value
Receiver
public ISignalReceiver Receiver { get; }
Property Value
UpdatePriority
public SimulationConnectorUpdatePriority UpdatePriority { get; }
Property Value
Methods
CanConnect(ISimulationConnector)
public bool CanConnect(ISimulationConnector other)
Parameters
otherISimulationConnector
Returns
- bool
ToString()
public override string ToString()
Returns
- string
TryConnect(ISimulationConnector)
public bool TryConnect(ISimulationConnector other)
Parameters
otherISimulationConnector
Returns
- bool
TryDisconnect(ISimulationConnector)
public bool TryDisconnect(ISimulationConnector other)
Parameters
otherISimulationConnector
Returns
- bool