Class PredictionSimulationBundle<TSimulation>
- Namespace
- Game.Content.Features.SpacePaths.Prediction
- Assembly
- Game.Content.Features.dll
public class PredictionSimulationBundle<TSimulation> : Bundle<TSimulation>, IPredictionSimulationBundle<TSimulation>, IPredictionSimulationBundle, IUpdatableSimulation, ISimulation where TSimulation : IItemPredictionSimulation, IUpdatableSimulation
Type Parameters
TSimulation
- Inheritance
-
objectBundle<TSimulation>PredictionSimulationBundle<TSimulation>
- Implements
-
IPredictionSimulationBundle<TSimulation>
- Inherited Members
- Extension Methods
Properties
NumInputs
public int NumInputs { get; }
Property Value
- int
NumOutputs
public int NumOutputs { get; }
Property Value
- int
Methods
GetInputBundle(int)
public IItemPredictionReceiverBundle GetInputBundle(int inputIndex)
Parameters
inputIndexint
Returns
GetOutputBundle(int)
public IItemPredictionProviderBundle GetOutputBundle(int outputIndex)
Parameters
outputIndexint
Returns
GetSimulation(short, short)
public TSimulation GetSimulation(short laneIndex, short layerIndex)
Parameters
laneIndexshortlayerIndexshort
Returns
- TSimulation
Update(Ticks, Ticks)
public void Update(Ticks startTicks_T, Ticks deltaTicks_T)