Class RailPathPredictionSimulationSystem<TInput, TOutput>
- Namespace
- Game.Content.IslandPath.Prediction.Rail
- Assembly
- Game.Content.dll
public class RailPathPredictionSimulationSystem<TInput, TOutput> : IslandPathSimulationSystem<ConnectableRailPathPredictionSimulation, TInput, TOutput>, IChunkSimulationSystem, ISpecializedIslandTenantSimulationSystem, IIslandTenantSimulationSystem, ISimulationSystem where TInput : class, IRailIslandInputConnector where TOutput : class, IRailIslandOutputConnector
Type Parameters
TInputTOutput
- Inheritance
-
objectIslandPathSimulationSystem<ConnectableRailPathPredictionSimulation, TInput, TOutput>RailPathPredictionSimulationSystem<TInput, TOutput>
- Implements
- Inherited Members
- Extension Methods
Constructors
RailPathPredictionSimulationSystem(IEnumerable<IIslandDefinition>, ILogger)
public RailPathPredictionSimulationSystem(IEnumerable<IIslandDefinition> conveyorDefinitions, ILogger logger)
Parameters
conveyorDefinitionsIEnumerable<IIslandDefinition>loggerILogger
Methods
CloseLoop(ConnectableRailPathPredictionSimulation, IslandInstance)
protected override void CloseLoop(ConnectableRailPathPredictionSimulation connectablePath, IslandInstance island)
Parameters
connectablePathConnectableRailPathPredictionSimulationislandIslandInstance
CreateSimulation(IslandInstance)
protected override ConnectableRailPathPredictionSimulation CreateSimulation(IslandInstance instance)
Parameters
instanceIslandInstance
Returns
ExtendSimulationAtTheBeginning(ConnectableRailPathPredictionSimulation, IslandInstance)
protected override void ExtendSimulationAtTheBeginning(ConnectableRailPathPredictionSimulation connectablePath, IslandInstance island)
Parameters
connectablePathConnectableRailPathPredictionSimulationislandIslandInstance
ExtendSimulationAtTheEnd(ConnectableRailPathPredictionSimulation, IslandInstance)
protected override void ExtendSimulationAtTheEnd(ConnectableRailPathPredictionSimulation connectablePath, IslandInstance island)
Parameters
connectablePathConnectableRailPathPredictionSimulationislandIslandInstance
OpenLoop(ConnectableRailPathPredictionSimulation, int)
protected override void OpenLoop(ConnectableRailPathPredictionSimulation connectablePath, int index)
Parameters
connectablePathConnectableRailPathPredictionSimulationindexint
RemoveIslandsAfterAt(ConnectableRailPathPredictionSimulation, int, ICollection<IslandInstance>)
protected override void RemoveIslandsAfterAt(ConnectableRailPathPredictionSimulation path, int removalIndex, ICollection<IslandInstance> islandsAfterSplitPoint)
Parameters
pathConnectableRailPathPredictionSimulationremovalIndexintislandsAfterSplitPointICollection<IslandInstance>
RemovePathFirstIsland(ConnectableRailPathPredictionSimulation)
protected override IslandInstance RemovePathFirstIsland(ConnectableRailPathPredictionSimulation connectablePath)
Parameters
connectablePathConnectableRailPathPredictionSimulation
Returns
RemovePathLastIsland(ConnectableRailPathPredictionSimulation)
protected override IslandInstance RemovePathLastIsland(ConnectableRailPathPredictionSimulation connectablePath)
Parameters
connectablePathConnectableRailPathPredictionSimulation