Table of Contents

Class IslandChunkPlatformFramesCacheEntry

Namespace
Game.Core.Rendering.Islands.Frames
Assembly
SPZGameAssembly.dll
public class IslandChunkPlatformFramesCacheEntry
Inheritance
object
IslandChunkPlatformFramesCacheEntry
Extension Methods

Constructors

IslandChunkPlatformFramesCacheEntry(IslandId, GlobalChunkCoordinate, bool, bool, bool, bool, bool)

public IslandChunkPlatformFramesCacheEntry(IslandId islandId, GlobalChunkCoordinate tile_GC, bool renderLayer1, bool renderLayer2, bool renderLayer3, bool renderLowerFrames, bool hasResourceBelow)

Parameters

islandId IslandId
tile_GC GlobalChunkCoordinate
renderLayer1 bool
renderLayer2 bool
renderLayer3 bool
renderLowerFrames bool
hasResourceBelow bool

Fields

ConnectionRight

public IslandPlatformChunkConnection ConnectionRight

Field Value

IslandPlatformChunkConnection

ConnectionTop

public IslandPlatformChunkConnection ConnectionTop

Field Value

IslandPlatformChunkConnection

FrameDepth

public IslandPlatformChunkFrameDepth FrameDepth

Field Value

IslandPlatformChunkFrameDepth

HasResourceBelow

public readonly bool HasResourceBelow

Field Value

bool

IslandId

public readonly IslandId IslandId

Field Value

IslandId

RenderLayer1

public readonly bool RenderLayer1

Field Value

bool

RenderLayer2

public readonly bool RenderLayer2

Field Value

bool

RenderLayer3

public readonly bool RenderLayer3

Field Value

bool

RenderLowerFrames

public readonly bool RenderLowerFrames

Field Value

bool

Tile_GC

public readonly GlobalChunkCoordinate Tile_GC

Field Value

GlobalChunkCoordinate