Class MapPlayingfieldVoidTileTracker
- Namespace
- Game.Core.Rendering.Islands.PlayingField
- Assembly
- SPZGameAssembly.dll
public class MapPlayingfieldVoidTileTracker
- Inheritance
-
objectMapPlayingfieldVoidTileTracker
- Extension Methods
Constructors
MapPlayingfieldVoidTileTracker()
public MapPlayingfieldVoidTileTracker()
Properties
OnIslandInvalidated
public IEvent<IslandId> OnIslandInvalidated { get; }
Property Value
Methods
RegisterBuilding(BuildingModel)
public void RegisterBuilding(BuildingModel building)
Parameters
buildingBuildingModel
TryGetTilesWithVoid(IslandId, out HashSet<IslandTileCoordinate>)
public bool TryGetTilesWithVoid(IslandId islandId, out HashSet<IslandTileCoordinate> result)
Parameters
islandIdIslandIdresultHashSet<IslandTileCoordinate>
Returns
- bool
UnregisterBuilding(BuildingModel)
public void UnregisterBuilding(BuildingModel building)
Parameters
buildingBuildingModel