Table of Contents

Class FluidMinerPipeRenderer

Namespace
Game.Core.Rendering.Mining
Assembly
SPZGameAssembly.dll
public class FluidMinerPipeRenderer
Inheritance
object
FluidMinerPipeRenderer
Extension Methods

Constructors

FluidMinerPipeRenderer(GraphicSettings)

public FluidMinerPipeRenderer(GraphicSettings graphicSettings)

Parameters

graphicSettings GraphicSettings

Methods

DrawPipeDown(FrameDrawOptions, IslandModel, IFluid, float)

public void DrawPipeDown(FrameDrawOptions options, IslandModel island, IFluid fluid, float activeState)

Parameters

options FrameDrawOptions
island IslandModel
fluid IFluid
activeState float

DrawTopExtensionPipes(FrameDrawOptions, IslandModel, IFluid, float)

public void DrawTopExtensionPipes(FrameDrawOptions options, IslandModel island, IFluid fluid, float activeState)

Parameters

options FrameDrawOptions
island IslandModel
fluid IFluid
activeState float

DrawTopSinglePatchPipe(FrameDrawOptions, IslandModel, IFluid, ILODMesh, float)

public void DrawTopSinglePatchPipe(FrameDrawOptions options, IslandModel island, IFluid fluid, ILODMesh mesh, float activeState)

Parameters

options FrameDrawOptions
island IslandModel
fluid IFluid
mesh ILODMesh
activeState float

Update(float)

public void Update(float time)

Parameters

time float