Table of Contents

Class TutorialWorldIndicatorDrawHelpers

Namespace
Game.Core.Tutorial
Assembly
SPZGameAssembly.dll
public static class TutorialWorldIndicatorDrawHelpers
Inheritance
object
TutorialWorldIndicatorDrawHelpers

Methods

DrawArrowTowards(FrameDrawOptionsNoLOD, WorldCoordinate)

public static void DrawArrowTowards(FrameDrawOptionsNoLOD options, WorldCoordinate targetCoordinatePosition)

Parameters

options FrameDrawOptionsNoLOD
targetCoordinatePosition WorldCoordinate

DrawChunkRectangle(FrameDrawOptionsNoLOD, WorldCoordinate, float3, bool)

public static void DrawChunkRectangle(FrameDrawOptionsNoLOD options, WorldCoordinate coordinatePosition, float3 scale, bool pulseScale = false)

Parameters

options FrameDrawOptionsNoLOD
coordinatePosition WorldCoordinate
scale float3
pulseScale bool

DrawPlane(FrameDrawOptionsNoLOD, WorldCoordinate, float3, Angle, MaterialReference, float, bool)

public static void DrawPlane(FrameDrawOptionsNoLOD options, WorldCoordinate worldPosition, float3 scale, Angle rotation, MaterialReference material, float heightOffset = 0, bool pulseScale = false)

Parameters

options FrameDrawOptionsNoLOD
worldPosition WorldCoordinate
scale float3
rotation Angle
material MaterialReference
heightOffset float
pulseScale bool

DrawTileRectangle(FrameDrawOptionsNoLOD, WorldCoordinate, float3, bool)

public static void DrawTileRectangle(FrameDrawOptionsNoLOD options, WorldCoordinate coordinatePosition, float3 scale, bool pulseScale = true)

Parameters

options FrameDrawOptionsNoLOD
coordinatePosition WorldCoordinate
scale float3
pulseScale bool