Class BuiltinSimulationSystems
- Namespace
- Game.Orchestration
- Assembly
- Game.Orchestration.dll
public class BuiltinSimulationSystems
- Inheritance
-
objectBuiltinSimulationSystems
- Extension Methods
Constructors
BuiltinSimulationSystems(Ticks, ShapeOperations, GameMode, IShapeRegistry, IShapeIdManager, IGameResourcesMap, IFluidRegistry, FluidPackageItemSolver, ISignalChannelRegistry, IResearchUnlockManager, ILogger)
public BuiltinSimulationSystems(Ticks initialSimulationTime, ShapeOperations shapeOperations, GameMode mode, IShapeRegistry shapeRegistry, IShapeIdManager shapeIdManager, IGameResourcesMap resourcesMap, IFluidRegistry fluidRegistry, FluidPackageItemSolver packageItemSolver, ISignalChannelRegistry signalChannelRegistry, IResearchUnlockManager researchUnlockManager, ILogger logger)
Parameters
initialSimulationTimeTicksshapeOperationsShapeOperationsmodeGameModeshapeRegistryIShapeRegistryshapeIdManagerIShapeIdManagerresourcesMapIGameResourcesMapfluidRegistryIFluidRegistrypackageItemSolverFluidPackageItemSolversignalChannelRegistryISignalChannelRegistryresearchUnlockManagerIResearchUnlockManagerloggerILogger
Methods
CreateSimulationSystems()
public IEnumerable<ISimulationSystem> CreateSimulationSystems()
Returns
- IEnumerable<ISimulationSystem>