Table of Contents

Class BuiltinSimulationSystems

Namespace
Game.Orchestration
Assembly
Game.Orchestration.dll
public class BuiltinSimulationSystems
Inheritance
object
BuiltinSimulationSystems
Extension Methods

Constructors

BuiltinSimulationSystems(Ticks, ShapeOperations, GameMode, IShapeRegistry, IShapeIdManager, IGameResourcesMap, IFluidRegistry, FluidPackageItemSolver, ISignalChannelRegistry, IResearchUnlockManager, ILogger)

public BuiltinSimulationSystems(Ticks initialSimulationTime, ShapeOperations shapeOperations, GameMode mode, IShapeRegistry shapeRegistry, IShapeIdManager shapeIdManager, IGameResourcesMap resourcesMap, IFluidRegistry fluidRegistry, FluidPackageItemSolver packageItemSolver, ISignalChannelRegistry signalChannelRegistry, IResearchUnlockManager researchUnlockManager, ILogger logger)

Parameters

initialSimulationTime Ticks
shapeOperations ShapeOperations
mode GameMode
shapeRegistry IShapeRegistry
shapeIdManager IShapeIdManager
resourcesMap IGameResourcesMap
fluidRegistry IFluidRegistry
packageItemSolver FluidPackageItemSolver
signalChannelRegistry ISignalChannelRegistry
researchUnlockManager IResearchUnlockManager
logger ILogger

Methods

CreateSimulationSystems()

public IEnumerable<ISimulationSystem> CreateSimulationSystems()

Returns

IEnumerable<ISimulationSystem>