Class GameAssetReferences
- Namespace
- Game.Orchestration
- Assembly
- Game.Orchestration.dll
[CreateAssetMenu(fileName = "GameAssetReferences", menuName = "Resources/Game")]
public class GameAssetReferences : ScriptableObject
- Inheritance
-
objectObjectScriptableObjectGameAssetReferences
- Extension Methods
Constructors
GameAssetReferences()
public GameAssetReferences()
Fields
Canvas
public PrefabViewReference<GameCanvas> Canvas
Field Value
- PrefabViewReference<GameCanvas>