Struct EntityExtendedConnectors<TDescriptor, TCoordinate, TConnector, TMapLayout>
- Namespace
- Game.Placement.Connectors
- Assembly
- SPZGameAssembly.dll
public readonly struct EntityExtendedConnectors<TDescriptor, TCoordinate, TConnector, TMapLayout> where TMapLayout : IReadOnlyMapLayout
Type Parameters
TDescriptorTCoordinateTConnectorTMapLayout
- Extension Methods
Constructors
EntityExtendedConnectors(TDescriptor, IReadOnlyList<IEntityPlacementConnectors<TDescriptor, TCoordinate, TConnector>>, TMapLayout)
public EntityExtendedConnectors(TDescriptor entityDescriptor, IReadOnlyList<IEntityPlacementConnectors<TDescriptor, TCoordinate, TConnector>> extenders, TMapLayout mapLayout)
Parameters
entityDescriptorTDescriptorextendersIReadOnlyList<IEntityPlacementConnectors<TDescriptor, TCoordinate, TConnector>>mapLayoutTMapLayout
Properties
NumConnectors
public int NumConnectors { get; }
Property Value
- int
Methods
Dispose()
public void Dispose()
GetConnector(int)
public TConnector GetConnector(int index)
Parameters
indexint
Returns
- TConnector