Class OriginalConnectors
- Namespace
- Game.Placement.Connectors
- Assembly
- SPZGameAssembly.dll
public class OriginalConnectors : IBuildingPlacementConnectors, IEntityPlacementConnectors<BuildingDescriptor, GlobalTileCoordinate, BuildingConnector>, IIslandPlacementConnectors, IEntityPlacementConnectors<IslandDescriptor, GlobalChunkCoordinate, IslandConnector>
- Inheritance
-
objectOriginalConnectors
- Implements
- Extension Methods
Constructors
OriginalConnectors()
public OriginalConnectors()
Methods
AddConnectors<TMapLayout>(BuildingInstance, TMapLayout, IList<BuildingConnector>)
public void AddConnectors<TMapLayout>(BuildingInstance building, TMapLayout mapLayout, IList<BuildingConnector> connectors) where TMapLayout : IReadOnlyMapLayout
Parameters
buildingBuildingInstancemapLayoutTMapLayoutconnectorsIList<BuildingConnector>
Type Parameters
TMapLayout
AddConnectors<TMapLayout>(IslandInstance, TMapLayout, IList<IslandConnector>)
public void AddConnectors<TMapLayout>(IslandInstance island, TMapLayout mapLayout, IList<IslandConnector> connectors) where TMapLayout : IReadOnlyMapLayout
Parameters
islandIslandInstancemapLayoutTMapLayoutconnectorsIList<IslandConnector>
Type Parameters
TMapLayout
ReturnConnector(BuildingConnector)
public void ReturnConnector(BuildingConnector connector)
Parameters
connectorBuildingConnector
ReturnConnector(IslandConnector)
public void ReturnConnector(IslandConnector connector)
Parameters
connectorIslandConnector