Interface IEntityDescriptorAdapter<TDescriptor, TTransform>
- Namespace
- Game.Placement.Processing
- Assembly
- SPZGameAssembly.dll
public interface IEntityDescriptorAdapter<out TDescriptor, TTransform> where TDescriptor : IEntityDescriptor<TTransform>
Type Parameters
TDescriptorTTransform
- Extension Methods
Methods
CreateDescriptor(IEntityDefinition, TTransform, IEntityConfiguration, SimulationStateContainer)
TDescriptor CreateDescriptor(IEntityDefinition entityDefinition, TTransform transform, IEntityConfiguration configuration, SimulationStateContainer state)
Parameters
entityDefinitionIEntityDefinitiontransformTTransformconfigurationIEntityConfigurationstateSimulationStateContainer
Returns
- TDescriptor