Class AccessibilityGameSettings
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class AccessibilityGameSettings : GameSettingsGroup
- Inheritance
-
objectAccessibilityGameSettings
- Inherited Members
- Extension Methods
Constructors
AccessibilityGameSettings(IGamePreferences)
public AccessibilityGameSettings(IGamePreferences preferences)
Parameters
preferencesIGamePreferences
Fields
AutomaticSpaceFloorSwitching
public readonly BoolGameSetting AutomaticSpaceFloorSwitching
Field Value
CycleSpaceFloorsInBuildMode
public readonly BoolGameSetting CycleSpaceFloorsInBuildMode
Field Value
DisableAnimatedUIContent
public readonly BoolGameSetting DisableAnimatedUIContent
Field Value
HideIslandLayerMaximumVisiblity
public readonly HiddenEnumGameSetting<HideIslandLayerMaximumVisiblity> HideIslandLayerMaximumVisiblity
Field Value
MenuTransitions
public readonly BoolGameSetting MenuTransitions