Table of Contents

Struct ActionModifyIsland.Payload

Namespace
Root
Assembly
SPZGameAssembly.dll
public readonly struct ActionModifyIsland.Payload
Extension Methods

Constructors

Payload(IReadOnlyList<DeletePayload>, bool, bool)

public Payload(IReadOnlyList<ActionModifyIsland.DeletePayload> deletionPayload, bool ignorePlacementBlueprintCost = false, bool refundDeletionBlueprintCost = false)

Parameters

deletionPayload IReadOnlyList<ActionModifyIsland.DeletePayload>
ignorePlacementBlueprintCost bool
refundDeletionBlueprintCost bool

Payload(IReadOnlyList<PlacePayload>, bool, bool)

public Payload(IReadOnlyList<ActionModifyIsland.PlacePayload> placementPayload, bool ignorePlacementBlueprintCost = false, bool refundDeletionBlueprintCost = false)

Parameters

placementPayload IReadOnlyList<ActionModifyIsland.PlacePayload>
ignorePlacementBlueprintCost bool
refundDeletionBlueprintCost bool

Payload(IReadOnlyList<PlacePayload>, IReadOnlyList<DeletePayload>, bool, bool)

public Payload(IReadOnlyList<ActionModifyIsland.PlacePayload> placementPayload, IReadOnlyList<ActionModifyIsland.DeletePayload> deletionPayload, bool ignorePlacementBlueprintCost = false, bool refundDeletionBlueprintCost = false)

Parameters

placementPayload IReadOnlyList<ActionModifyIsland.PlacePayload>
deletionPayload IReadOnlyList<ActionModifyIsland.DeletePayload>
ignorePlacementBlueprintCost bool
refundDeletionBlueprintCost bool

Fields

Delete

public readonly IReadOnlyList<ActionModifyIsland.DeletePayload> Delete

Field Value

IReadOnlyList<ActionModifyIsland.DeletePayload>

IgnorePlacementBlueprintCost

public readonly bool IgnorePlacementBlueprintCost

Field Value

bool

Place

public readonly IReadOnlyList<ActionModifyIsland.PlacePayload> Place

Field Value

IReadOnlyList<ActionModifyIsland.PlacePayload>

RefundDeletionBlueprintCost

public readonly bool RefundDeletionBlueprintCost

Field Value

bool