Class AlwaysCompliantRule
- Namespace
- Root
- Assembly
- Game.Interaction.dll
public class AlwaysCompliantRule : IRuleProcessor
- Inheritance
-
objectAlwaysCompliantRule
- Implements
- Extension Methods
Constructors
AlwaysCompliantRule()
public AlwaysCompliantRule()
Properties
OnAdheresToRule
public IEvent OnAdheresToRule { get; }
Property Value
OnViolatesRule
public IEvent OnViolatesRule { get; }
Property Value
Methods
Dispose()
public void Dispose()
IsCompliantToRule()
public bool IsCompliantToRule()
Returns
- bool