Table of Contents

Class AnimationRendererDrawSubmissionFrameDrawOpts

Namespace
Root
Assembly
SPZGameAssembly.dll
public class AnimationRendererDrawSubmissionFrameDrawOpts : IAnimationRendererDrawSubmission
Inheritance
object
AnimationRendererDrawSubmissionFrameDrawOpts
Implements
IAnimationRendererDrawSubmission
Extension Methods

Constructors

AnimationRendererDrawSubmissionFrameDrawOpts(bool)

public AnimationRendererDrawSubmissionFrameDrawOpts(bool isIslandScale)

Parameters

isIslandScale bool

Methods

GetInfo(Bounds, out bool, out int, out int)

public void GetInfo(Bounds bounds, out bool isCulled, out int meshLod, out int matLod)

Parameters

bounds Bounds
isCulled bool
meshLod int
matLod int

Render(Matrix4x4, IMeshReference, IMaterialReference, bool, MaterialPropertyBlock)

public void Render(Matrix4x4 transform, IMeshReference meshRef, IMaterialReference matRef, bool isTransparent, MaterialPropertyBlock propertyBlock = null)

Parameters

transform Matrix4x4
meshRef IMeshReference
matRef IMaterialReference
isTransparent bool
propertyBlock MaterialPropertyBlock

SetFrameDrawOptions(FrameDrawOptions)

public void SetFrameDrawOptions(FrameDrawOptions frameDrawOpts)

Parameters

frameDrawOpts FrameDrawOptions