Class BeltLane
- Namespace
- Root
- Assembly
- Game.Content.Features.dll
public class BeltLane : SingleItemLane, IItemLane, IItemProvider, IUpdatableItemLane, IHookableItemReceiver, IItemReceiver
- Inheritance
-
objectBeltLane
- Implements
- Inherited Members
- Extension Methods
Constructors
BeltLane(IBeltSpeed, BeltLaneState, IItemReceiver)
public BeltLane(IBeltSpeed definition, BeltLaneState state, IItemReceiver next = null)
Parameters
definitionIBeltSpeedstateBeltLaneStatenextIItemReceiver
Fields
MaxStepClampHook
public ProgressClampHookDelegate MaxStepClampHook
Field Value
Speed
public readonly IBeltSpeed Speed
Field Value
Properties
Duration_T
public override Ticks Duration_T { get; }
Property Value
FreeStepsAtTheEnd
public override Steps FreeStepsAtTheEnd { get; }
Property Value
Item
public override IBeltItem Item { get; protected set; }
Property Value
MaxStep_S
public override Steps MaxStep_S { get; }
Property Value
Progress
public override float Progress { get; }
Property Value
- float
Progress_S
public Steps Progress_S { get; }
Property Value
Methods
Clear()
public override void Clear()
ReplaceItem(IBeltItem)
public void ReplaceItem(IBeltItem newItem)
Parameters
newItemIBeltItem
S_From_T(Ticks)
public Steps S_From_T(Ticks ticks_T)
Parameters
ticks_TTicks
Returns
SetItem(IBeltItem, Steps)
public void SetItem(IBeltItem newItem, Steps progress_S)
Parameters
T_From_S(Steps)
public Ticks T_From_S(Steps steps_S)
Parameters
steps_SSteps
Returns
ToString()
public override string ToString()
Returns
- string
Update(Ticks)
public override void Update(Ticks deltaTicks)
Parameters
deltaTicksTicks