Class BuildingEfficiencyData
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class BuildingEfficiencyData : IBuildingEfficiencyData
- Inheritance
-
objectBuildingEfficiencyData
- Implements
- Extension Methods
Constructors
BuildingEfficiencyData(float, int)
public BuildingEfficiencyData(float baseProcessingDuration, int processingLaneCount)
Parameters
baseProcessingDurationfloatprocessingLaneCountint
Properties
OriginalProcessingDuration
public float OriginalProcessingDuration { get; }
Property Value
- float
ProcessingLaneCount
public int ProcessingLaneCount { get; }
Property Value
- int