Class BuildingPortPlacementIndicatorStateData
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class BuildingPortPlacementIndicatorStateData
- Inheritance
-
objectBuildingPortPlacementIndicatorStateData
- Extension Methods
Constructors
BuildingPortPlacementIndicatorStateData(GlobalTileTransform, GlobalTileTransform, IConnectablePort, IBuildingDefinition, IBuildingDefinition, int, bool, bool, bool, bool, bool)
public BuildingPortPlacementIndicatorStateData(GlobalTileTransform senderTransform, GlobalTileTransform receiverTransform, IConnectablePort connectablePort, IBuildingDefinition senderDefinition, IBuildingDefinition receiverDefinition, int distance, bool isSourcePlacement, bool isPossibleToConnect, bool isCurrentlyConnected, bool isInvalid, bool isOtherExistsOnMap)
Parameters
senderTransformGlobalTileTransformreceiverTransformGlobalTileTransformconnectablePortIConnectablePortsenderDefinitionIBuildingDefinitionreceiverDefinitionIBuildingDefinitiondistanceintisSourcePlacementboolisPossibleToConnectboolisCurrentlyConnectedboolisInvalidboolisOtherExistsOnMapbool
Fields
ConnectablePort
public IConnectablePort ConnectablePort
Field Value
Distance
public int Distance
Field Value
- int
IsCurrentlyConnected
public bool IsCurrentlyConnected
Field Value
- bool
IsInvalid
public bool IsInvalid
Field Value
- bool
IsOtherExistsOnMap
public bool IsOtherExistsOnMap
Field Value
- bool
IsPossibleToConnect
public bool IsPossibleToConnect
Field Value
- bool
IsSourcePlacement
public bool IsSourcePlacement
Field Value
- bool
ReceiverDefinition
public IBuildingDefinition ReceiverDefinition
Field Value
ReceiverTransform
public GlobalTileTransform ReceiverTransform
Field Value
SenderDefinition
public IBuildingDefinition SenderDefinition
Field Value
SenderTransform
public GlobalTileTransform SenderTransform