Class BuildingPredictionRenderer
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class BuildingPredictionRenderer : StatelessTileSimulationRenderer<IConnectableTileSimulation, IItemPredictionSimulation>, ISimulationRenderer
- Inheritance
-
objectBuildingPredictionRenderer
- Implements
- Inherited Members
- Extension Methods
Constructors
BuildingPredictionRenderer(IResearchShapeClassifier, IItemPredictionRenderingFilter)
public BuildingPredictionRenderer(IResearchShapeClassifier shapeClassifier, IItemPredictionRenderingFilter predictionRenderingFilter)
Parameters
shapeClassifierIResearchShapeClassifierpredictionRenderingFilterIItemPredictionRenderingFilter
Methods
OnDrawDynamic(in Entity, FrameDrawOptions)
protected override void OnDrawDynamic(in StatelessSimulationRenderer<IConnectableTileSimulation, IItemPredictionSimulation>.Entity entity, FrameDrawOptions options)
Parameters
entityStatelessSimulationRenderer<IConnectableTileSimulation, IItemPredictionSimulation>.EntityoptionsFrameDrawOptions
ShouldDraw(FrameDrawOptionsNoLOD)
public override bool ShouldDraw(FrameDrawOptionsNoLOD options)
Parameters
optionsFrameDrawOptionsNoLOD
Returns
- bool