Struct BuildingSoundManager.SoundClusterPart
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public readonly struct BuildingSoundManager.SoundClusterPart
- Extension Methods
Constructors
SoundClusterPart(double, float3)
public SoundClusterPart(double startTime, float3 position)
Parameters
startTimedoublepositionfloat3
Fields
Position
public readonly float3 Position
Field Value
- float3
StartTime
public readonly double StartTime
Field Value
- double