Table of Contents

Struct BuildingSoundManager.SoundClusterPart

Namespace
Root
Assembly
SPZGameAssembly.dll
public readonly struct BuildingSoundManager.SoundClusterPart
Extension Methods

Constructors

SoundClusterPart(double, float3)

public SoundClusterPart(double startTime, float3 position)

Parameters

startTime double
position float3

Fields

Position

public readonly float3 Position

Field Value

float3

StartTime

public readonly double StartTime

Field Value

double