Class BuildingSoundSettings
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class BuildingSoundSettings : ScriptableObject
- Inheritance
-
objectObjectScriptableObjectBuildingSoundSettings
- Extension Methods
Constructors
BuildingSoundSettings()
public BuildingSoundSettings()
Fields
HalfClusterExtend
[Range(1, 8)]
public byte HalfClusterExtend
Field Value
- byte
ResearchSpeedSoundGroups
public EditorDict<ResearchSpeedId, AudioMixerGroup> ResearchSpeedSoundGroups
Field Value
- EditorDict<ResearchSpeedId, AudioMixerGroup>
SoundMergePeriod
[Range(0, 1)]
public float SoundMergePeriod
Field Value
- float