Struct CachedMeshData
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public struct CachedMeshData
- Extension Methods
Constructors
CachedMeshData(MeshData, int, int)
public CachedMeshData(Mesh.MeshData meshData, int vertexCount, int indexCount)
Parameters
meshDataMesh.MeshDatavertexCountintindexCountint
Fields
IndexCount
public int IndexCount
Field Value
- int
MeshData
[ReadOnly]
public Mesh.MeshData MeshData
Field Value
- Mesh.MeshData
VertexCount
public int VertexCount
Field Value
- int