Table of Contents

Struct CollectChunksJob

Namespace
Root
Assembly
SPZGameAssembly.dll
[BurstCompile]
public struct CollectChunksJob
Extension Methods

Fields

CameraPlanes

[ReadOnly]
public NativeArray<Plane> CameraPlanes

Field Value

NativeArray<Plane>

Chunks

public NativeParallelHashSet<BackgroundChunkData> Chunks

Field Value

NativeParallelHashSet<BackgroundChunkData>

ChunksConfig

public BackgroundChunkDecorationConfig ChunksConfig

Field Value

BackgroundChunkDecorationConfig

ScreenCenterPos_G

public GlobalTileCoordinate ScreenCenterPos_G

Field Value

GlobalTileCoordinate

Methods

Execute()

public void Execute()