Struct CollectChunksJob
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
[BurstCompile]
public struct CollectChunksJob
- Extension Methods
Fields
CameraPlanes
[ReadOnly]
public NativeArray<Plane> CameraPlanes
Field Value
- NativeArray<Plane>
Chunks
public NativeParallelHashSet<BackgroundChunkData> Chunks
Field Value
- NativeParallelHashSet<BackgroundChunkData>
ChunksConfig
public BackgroundChunkDecorationConfig ChunksConfig
Field Value
ScreenCenterPos_G
public GlobalTileCoordinate ScreenCenterPos_G
Field Value
Methods
Execute()
public void Execute()