Table of Contents

Class ConstantSignalBuildingPlacementIndicator

Namespace
Root
Assembly
SPZGameAssembly.dll
[UsedImplicitly]
public class ConstantSignalBuildingPlacementIndicator : BuildingPlacementIndicator<ConstantSignalConfiguration, ConstantSignalMetaBuildingDefinition.DrawData>, IBuildingPlacementIndicator
Inheritance
object
ConstantSignalBuildingPlacementIndicator
Implements
Inherited Members
Extension Methods

Constructors

ConstantSignalBuildingPlacementIndicator(ITextMeshAccessor)

public ConstantSignalBuildingPlacementIndicator(ITextMeshAccessor textMeshAccessor)

Parameters

textMeshAccessor ITextMeshAccessor

Methods

Draw(FrameDrawOptions, IMapModel, IPlacementData, IslandModel, GlobalTileTransform, IBuildingDefinition, ConstantSignalConfiguration, DrawData)

protected override void Draw(FrameDrawOptions drawOptions, IMapModel map, IPlacementData placementData, IslandModel island, GlobalTileTransform transform, IBuildingDefinition definition, ConstantSignalConfiguration configuration, ConstantSignalMetaBuildingDefinition.DrawData drawData)

Parameters

drawOptions FrameDrawOptions
map IMapModel
placementData IPlacementData
island IslandModel
transform GlobalTileTransform
definition IBuildingDefinition
configuration ConstantSignalConfiguration
drawData ConstantSignalMetaBuildingDefinition.DrawData