Table of Contents

Class ConstantSignalSharedRenderer

Namespace
Root
Assembly
SPZGameAssembly.dll
public class ConstantSignalSharedRenderer
Inheritance
object
ConstantSignalSharedRenderer
Extension Methods

Constructors

ConstantSignalSharedRenderer(ITextMeshAccessor)

public ConstantSignalSharedRenderer(ITextMeshAccessor textMeshAccessor)

Parameters

textMeshAccessor ITextMeshAccessor

Methods

DrawEntity(FrameDrawOptions, GlobalTileTransform, ConstantSignalConfiguration, DrawData, bool)

public void DrawEntity(FrameDrawOptions drawOptions, GlobalTileTransform transform, ConstantSignalConfiguration configuration, ConstantSignalMetaBuildingDefinition.DrawData drawData, bool drawOverlay)

Parameters

drawOptions FrameDrawOptions
transform GlobalTileTransform
configuration ConstantSignalConfiguration
drawData ConstantSignalMetaBuildingDefinition.DrawData
drawOverlay bool