Class ConstantSignalSharedRenderer
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class ConstantSignalSharedRenderer
- Inheritance
-
objectConstantSignalSharedRenderer
- Extension Methods
Constructors
ConstantSignalSharedRenderer(ITextMeshAccessor)
public ConstantSignalSharedRenderer(ITextMeshAccessor textMeshAccessor)
Parameters
textMeshAccessorITextMeshAccessor
Methods
DrawEntity(FrameDrawOptions, GlobalTileTransform, ConstantSignalConfiguration, DrawData, bool)
public void DrawEntity(FrameDrawOptions drawOptions, GlobalTileTransform transform, ConstantSignalConfiguration configuration, ConstantSignalMetaBuildingDefinition.DrawData drawData, bool drawOverlay)
Parameters
drawOptionsFrameDrawOptionstransformGlobalTileTransformconfigurationConstantSignalConfigurationdrawDataConstantSignalMetaBuildingDefinition.DrawDatadrawOverlaybool