Class ControlledSignalTransmitterState
- Namespace
- Root
- Assembly
- Game.Content.dll
[SyncableIdentifier("ControlledSignalTransmitterState")]
public class ControlledSignalTransmitterState : ISimulationState, ISyncable
- Inheritance
-
objectControlledSignalTransmitterState
- Implements
- Extension Methods
Constructors
ControlledSignalTransmitterState()
public ControlledSignalTransmitterState()
Fields
ControllingInputConductorState
public readonly SignalConductorInputState ControllingInputConductorState
Field Value
InputConductorState
public readonly SignalConductorInputState InputConductorState
Field Value
Methods
Sync(ISerializationVisitor)
public void Sync(ISerializationVisitor visitor)
Parameters
visitorISerializationVisitor