Class ConverterHubIslandDefinitionFactory
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class ConverterHubIslandDefinitionFactory : CommonIslandDefinitionFactory
- Inheritance
-
objectConverterHubIslandDefinitionFactory
- Inherited Members
- Extension Methods
Constructors
ConverterHubIslandDefinitionFactory(IMeshCache, SpacePathConnectionDrawerMetaData, IslandGroupDefinitionRegistry, IAnimationRendererBaker, IAccentColorAnimationDefinitionAccessor, IReadOnlyDictionary<Type, IIslandPlayingFieldModifier>)
public ConverterHubIslandDefinitionFactory(IMeshCache meshCache, SpacePathConnectionDrawerMetaData spacePathConnectorData, IslandGroupDefinitionRegistry islandGroupDefinitionFactory, IAnimationRendererBaker animationRendererBaker, IAccentColorAnimationDefinitionAccessor accentColorAnimationDefinitionAccessor, IReadOnlyDictionary<Type, IIslandPlayingFieldModifier> playingFieldModifiers)
Parameters
meshCacheIMeshCachespacePathConnectorDataSpacePathConnectionDrawerMetaDataislandGroupDefinitionFactoryIslandGroupDefinitionRegistryanimationRendererBakerIAnimationRendererBakeraccentColorAnimationDefinitionAccessorIAccentColorAnimationDefinitionAccessorplayingFieldModifiersIReadOnlyDictionary<Type, IIslandPlayingFieldModifier>
Methods
Create(ConverterHubDefinitionMetadata)
public IIslandDefinition Create(ConverterHubDefinitionMetadata metaIsland)
Parameters
metaIslandConverterHubDefinitionMetadata