Class ConverterMetaIslandDefinition
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class ConverterMetaIslandDefinition : MetaIslandDefinitionWithoutConfiguration, ISimulationConfigurationProvider
- Inheritance
-
objectObjectScriptableObjectConverterMetaIslandDefinition
- Implements
- Inherited Members
- Extension Methods
Constructors
ConverterMetaIslandDefinition()
public ConverterMetaIslandDefinition()
Fields
Config
[Header("Configuration")]
public ConverterConfiguration Config
Field Value
Draw
[Space(20)]
public ConverterMetaIslandDefinition.DrawData Draw
Field Value
Properties
CustomSimulationConfiguration
public ICustomSimulationConfiguration CustomSimulationConfiguration { get; }
Property Value
Methods
AddConnectors(ICollection<EntityIO<LocalChunkPivot, IIslandConnector>>)
public override void AddConnectors(ICollection<EntityIO<LocalChunkPivot, IIslandConnector>> connectors)
Parameters
connectorsICollection<EntityIO<LocalChunkPivot, IIslandConnector>>