Class CopyTransparencyDepthPass
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class CopyTransparencyDepthPass : CopyDepthPass
- Inheritance
-
objectScriptableRenderPassCopyDepthPassCopyTransparencyDepthPass
- Extension Methods
Constructors
CopyTransparencyDepthPass(RenderPassEvent, Shader, bool, bool, bool, string)
public CopyTransparencyDepthPass(RenderPassEvent evt, Shader copyDepthShader, bool shouldClear = false, bool copyToDepth = false, bool copyResolvedDepth = false, string customPassName = null)
Parameters
evtRenderPassEventcopyDepthShaderShadershouldClearboolcopyToDepthboolcopyResolvedDepthboolcustomPassNamestring
Properties
CopyDepth
public bool CopyDepth { set; }
Property Value
- bool
Methods
RecordRenderGraph(RenderGraph, ContextContainer)
public override void RecordRenderGraph(RenderGraph renderGraph, ContextContainer frameData)
Parameters
renderGraphRenderGraphframeDataContextContainer