Table of Contents

Class CrystalGeneratorSimulationState

Namespace
Root
Assembly
Game.Content.dll
[SyncableIdentifier("CrystalGeneratorState")]
public class CrystalGeneratorSimulationState : ISimulationState, ISyncable
Inheritance
object
CrystalGeneratorSimulationState
Implements
Extension Methods

Constructors

CrystalGeneratorSimulationState()

public CrystalGeneratorSimulationState()

Fields

ContainerState

public readonly FluidContainerState ContainerState

Field Value

FluidContainerState

CurrentCrystalOnlyShape

public ShapeItem CurrentCrystalOnlyShape

Field Value

ShapeItem

CurrentProcessingPaint

public IFluid CurrentProcessingPaint

Field Value

IFluid

CurrentSourceShape

public ShapeItem CurrentSourceShape

Field Value

ShapeItem

ExcessTicks

public Ticks ExcessTicks

Field Value

Ticks

FluidAmountDuringLastUpdate

public FluidUnit FluidAmountDuringLastUpdate

Field Value

FluidUnit

InputLaneState

public readonly BeltLaneState InputLaneState

Field Value

BeltLaneState

LastDeltaTicks

public Ticks LastDeltaTicks

Field Value

Ticks

OutputLaneState

public readonly BeltLaneState OutputLaneState

Field Value

BeltLaneState

TicksSinceItemEntered

public Ticks TicksSinceItemEntered

Field Value

Ticks

TicksSinceLastCrystallization

public Ticks TicksSinceLastCrystallization

Field Value

Ticks

Methods

Sync(ISerializationVisitor)

public void Sync(ISerializationVisitor visitor)

Parameters

visitor ISerializationVisitor