Table of Contents

Class CutterDefaultBuildingPlacementIndicator

Namespace
Root
Assembly
SPZGameAssembly.dll
public class CutterDefaultBuildingPlacementIndicator : BuildingPlacementIndicator<FullCutterMetaBuildingDefinition.DrawData>, IBuildingPlacementIndicator
Inheritance
object
CutterDefaultBuildingPlacementIndicator
Implements
Inherited Members
Extension Methods

Constructors

CutterDefaultBuildingPlacementIndicator()

public CutterDefaultBuildingPlacementIndicator()

Methods

Draw(FrameDrawOptions, IMapModel, IPlacementData, IslandModel, GlobalTileTransform, IBuildingDefinition, IBuildingConfiguration, DrawData)

protected override void Draw(FrameDrawOptions drawOptions, IMapModel map, IPlacementData placementData, IslandModel island, GlobalTileTransform transform, IBuildingDefinition definition, IBuildingConfiguration configuration, FullCutterMetaBuildingDefinition.DrawData drawData)

Parameters

drawOptions FrameDrawOptions
map IMapModel
placementData IPlacementData
island IslandModel
transform GlobalTileTransform
definition IBuildingDefinition
configuration IBuildingConfiguration
drawData FullCutterMetaBuildingDefinition.DrawData