Class CutterDefaultBuildingPlacementIndicator
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class CutterDefaultBuildingPlacementIndicator : BuildingPlacementIndicator<FullCutterMetaBuildingDefinition.DrawData>, IBuildingPlacementIndicator
- Inheritance
-
objectCutterDefaultBuildingPlacementIndicator
- Implements
- Inherited Members
- Extension Methods
Constructors
CutterDefaultBuildingPlacementIndicator()
public CutterDefaultBuildingPlacementIndicator()
Methods
Draw(FrameDrawOptions, IMapModel, IPlacementData, IslandModel, GlobalTileTransform, IBuildingDefinition, IBuildingConfiguration, DrawData)
protected override void Draw(FrameDrawOptions drawOptions, IMapModel map, IPlacementData placementData, IslandModel island, GlobalTileTransform transform, IBuildingDefinition definition, IBuildingConfiguration configuration, FullCutterMetaBuildingDefinition.DrawData drawData)
Parameters
drawOptionsFrameDrawOptionsmapIMapModelplacementDataIPlacementDataislandIslandModeltransformGlobalTileTransformdefinitionIBuildingDefinitionconfigurationIBuildingConfigurationdrawDataFullCutterMetaBuildingDefinition.DrawData