Table of Contents

Enum DebugUberMaterialLayer

Namespace
Root
Assembly
SPZGameAssembly.dll
[UsedImplicitly(ImplicitUseTargetFlags.Members)]
public enum DebugUberMaterialLayer
Extension Methods

Fields

Accent = 0
BeltRubber = 6
FakeEmissive = 1
Greeble = 7
MetalBrushed = 2
MetalCoat = 4
MetalNoise = 3
Plastic = 5