Class DefinitionsFinderUtils
- Namespace
- Root
- Assembly
- Game.Orchestration.dll
public static class DefinitionsFinderUtils
- Inheritance
-
objectDefinitionsFinderUtils
Methods
BeltPathDefinitionsFinder(GameBuildings)
public static IMatchingDefinitionFinder<BuildingDescriptor, GlobalTilePivot> BeltPathDefinitionsFinder(this GameBuildings buildings)
Parameters
buildingsGameBuildings
Returns
PipePathDefinitionFinder(GameBuildings)
public static IMatchingDefinitionFinder<BuildingDescriptor, GlobalTilePivot> PipePathDefinitionFinder(this GameBuildings buildings)
Parameters
buildingsGameBuildings
Returns
RailPathDefinitionFinder(GameIslands, RailColorFilter)
public static IMatchingDefinitionFinder<IslandDescriptor, GlobalChunkPivot> RailPathDefinitionFinder(this GameIslands islands, RailColorFilter colorFilter)
Parameters
islandsGameIslandscolorFilterRailColorFilter
Returns
SpaceBeltPathDefinitionFinder(GameIslands)
public static IMatchingDefinitionFinder<IslandDescriptor, GlobalChunkPivot> SpaceBeltPathDefinitionFinder(this GameIslands islands)
Parameters
islandsGameIslands
Returns
SpacePipesPathDefinitionFinder(GameIslands)
public static IMatchingDefinitionFinder<IslandDescriptor, GlobalChunkPivot> SpacePipesPathDefinitionFinder(this GameIslands islands)
Parameters
islandsGameIslands
Returns
WirePathDefinitionFinder(GameBuildings)
public static IMatchingDefinitionFinder<BuildingDescriptor, GlobalTilePivot> WirePathDefinitionFinder(this GameBuildings buildings)
Parameters
buildingsGameBuildings