Class DelayBeltLane
- Namespace
- Root
- Assembly
- Game.Content.Features.dll
public class DelayBeltLane : SingleItemLane, IItemLane, IItemProvider, IUpdatableItemLane, IHookableItemReceiver, IItemReceiver
- Inheritance
-
objectDelayBeltLane
- Implements
- Inherited Members
- Extension Methods
Constructors
DelayBeltLane(IBeltDelay, BeltLaneState, IItemReceiver)
public DelayBeltLane(IBeltDelay delay, BeltLaneState state, IItemReceiver next = null)
Parameters
delayIBeltDelaystateBeltLaneStatenextIItemReceiver
Properties
Duration_T
public override Ticks Duration_T { get; }
Property Value
FreeStepsAtTheEnd
public override Steps FreeStepsAtTheEnd { get; }
Property Value
Item
public override IBeltItem Item { get; protected set; }
Property Value
MaxStep_S
public override Steps MaxStep_S { get; }
Property Value
Progress
public override float Progress { get; }
Property Value
- float
Progress_T
public Ticks Progress_T { get; protected set; }
Property Value
Methods
Clear()
public override void Clear()
ReplaceItem(IBeltItem)
public void ReplaceItem(IBeltItem newItem)
Parameters
newItemIBeltItem
SetProgress(Ticks)
public void SetProgress(Ticks progress_T)
Parameters
progress_TTicks
ToString()
public override string ToString()
Returns
- string
Update(Ticks)
public override void Update(Ticks delta_T)
Parameters
delta_TTicks