Table of Contents

Delegate DrawHooks.DrawSpacePathDelegate

Namespace
Root
Assembly
SPZGameAssembly.dll
public delegate void DrawHooks.DrawSpacePathDelegate(FrameDrawOptions options, GlobalChunkCoordinate coordinate, ConnectableIslandSimulation nodeConfig)

Parameters

options FrameDrawOptions
coordinate GlobalChunkCoordinate
nodeConfig ConnectableIslandSimulation
Extension Methods

Constructors

DrawSpacePathDelegate(object, IntPtr)

public DrawSpacePathDelegate(object @object, IntPtr method)

Parameters

object object
method IntPtr

Methods

BeginInvoke(FrameDrawOptions, GlobalChunkCoordinate, ConnectableIslandSimulation, AsyncCallback, object)

public virtual IAsyncResult BeginInvoke(FrameDrawOptions options, GlobalChunkCoordinate coordinate, ConnectableIslandSimulation nodeConfig, AsyncCallback callback, object @object)

Parameters

options FrameDrawOptions
coordinate GlobalChunkCoordinate
nodeConfig ConnectableIslandSimulation
callback AsyncCallback
object object

Returns

IAsyncResult

EndInvoke(IAsyncResult)

public virtual void EndInvoke(IAsyncResult result)

Parameters

result IAsyncResult

Invoke(FrameDrawOptions, GlobalChunkCoordinate, ConnectableIslandSimulation)

public virtual void Invoke(FrameDrawOptions options, GlobalChunkCoordinate coordinate, ConnectableIslandSimulation nodeConfig)

Parameters

options FrameDrawOptions
coordinate GlobalChunkCoordinate
nodeConfig ConnectableIslandSimulation