Delegate DrawHooks.DrawSpacePathDelegate
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public delegate void DrawHooks.DrawSpacePathDelegate(FrameDrawOptions options, GlobalChunkCoordinate coordinate, ConnectableIslandSimulation nodeConfig)
Parameters
optionsFrameDrawOptionscoordinateGlobalChunkCoordinatenodeConfigConnectableIslandSimulation
- Extension Methods
Constructors
DrawSpacePathDelegate(object, IntPtr)
public DrawSpacePathDelegate(object @object, IntPtr method)
Parameters
objectobjectmethodIntPtr
Methods
BeginInvoke(FrameDrawOptions, GlobalChunkCoordinate, ConnectableIslandSimulation, AsyncCallback, object)
public virtual IAsyncResult BeginInvoke(FrameDrawOptions options, GlobalChunkCoordinate coordinate, ConnectableIslandSimulation nodeConfig, AsyncCallback callback, object @object)
Parameters
optionsFrameDrawOptionscoordinateGlobalChunkCoordinatenodeConfigConnectableIslandSimulationcallbackAsyncCallbackobjectobject
Returns
- IAsyncResult
EndInvoke(IAsyncResult)
public virtual void EndInvoke(IAsyncResult result)
Parameters
resultIAsyncResult
Invoke(FrameDrawOptions, GlobalChunkCoordinate, ConnectableIslandSimulation)
public virtual void Invoke(FrameDrawOptions options, GlobalChunkCoordinate coordinate, ConnectableIslandSimulation nodeConfig)
Parameters
optionsFrameDrawOptionscoordinateGlobalChunkCoordinatenodeConfigConnectableIslandSimulation