Delegate DrawHooks.DrawSuperChunkDelegate
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public delegate void DrawHooks.DrawSuperChunkDelegate(FrameDrawOptionsNoLOD options, MapSuperChunk chunk)
Parameters
optionsFrameDrawOptionsNoLODchunkMapSuperChunk
- Extension Methods
Constructors
DrawSuperChunkDelegate(object, IntPtr)
public DrawSuperChunkDelegate(object @object, IntPtr method)
Parameters
objectobjectmethodIntPtr
Methods
BeginInvoke(FrameDrawOptionsNoLOD, MapSuperChunk, AsyncCallback, object)
public virtual IAsyncResult BeginInvoke(FrameDrawOptionsNoLOD options, MapSuperChunk chunk, AsyncCallback callback, object @object)
Parameters
optionsFrameDrawOptionsNoLODchunkMapSuperChunkcallbackAsyncCallbackobjectobject
Returns
- IAsyncResult
EndInvoke(IAsyncResult)
public virtual void EndInvoke(IAsyncResult result)
Parameters
resultIAsyncResult
Invoke(FrameDrawOptionsNoLOD, MapSuperChunk)
public virtual void Invoke(FrameDrawOptionsNoLOD options, MapSuperChunk chunk)
Parameters
optionsFrameDrawOptionsNoLODchunkMapSuperChunk