Table of Contents

Delegate DrawHooks.DrawSuperChunkDelegate

Namespace
Root
Assembly
SPZGameAssembly.dll
public delegate void DrawHooks.DrawSuperChunkDelegate(FrameDrawOptionsNoLOD options, MapSuperChunk chunk)

Parameters

options FrameDrawOptionsNoLOD
chunk MapSuperChunk
Extension Methods

Constructors

DrawSuperChunkDelegate(object, IntPtr)

public DrawSuperChunkDelegate(object @object, IntPtr method)

Parameters

object object
method IntPtr

Methods

BeginInvoke(FrameDrawOptionsNoLOD, MapSuperChunk, AsyncCallback, object)

public virtual IAsyncResult BeginInvoke(FrameDrawOptionsNoLOD options, MapSuperChunk chunk, AsyncCallback callback, object @object)

Parameters

options FrameDrawOptionsNoLOD
chunk MapSuperChunk
callback AsyncCallback
object object

Returns

IAsyncResult

EndInvoke(IAsyncResult)

public virtual void EndInvoke(IAsyncResult result)

Parameters

result IAsyncResult

Invoke(FrameDrawOptionsNoLOD, MapSuperChunk)

public virtual void Invoke(FrameDrawOptionsNoLOD options, MapSuperChunk chunk)

Parameters

options FrameDrawOptionsNoLOD
chunk MapSuperChunk