Table of Contents

Delegate DrawHooks.DrawTrainDelegate

Namespace
Root
Assembly
SPZGameAssembly.dll
public delegate void DrawHooks.DrawTrainDelegate(FrameDrawOptionsNoLOD options, TrainId trainId, TrainData trainData, IDictionary<int, Matrix4x4> wagonsMatricesMap)

Parameters

options FrameDrawOptionsNoLOD
trainId TrainId
trainData TrainData
wagonsMatricesMap IDictionary<int, Matrix4x4>
Extension Methods

Constructors

DrawTrainDelegate(object, IntPtr)

public DrawTrainDelegate(object @object, IntPtr method)

Parameters

object object
method IntPtr

Methods

BeginInvoke(FrameDrawOptionsNoLOD, TrainId, TrainData, IDictionary<int, Matrix4x4>, AsyncCallback, object)

public virtual IAsyncResult BeginInvoke(FrameDrawOptionsNoLOD options, TrainId trainId, TrainData trainData, IDictionary<int, Matrix4x4> wagonsMatricesMap, AsyncCallback callback, object @object)

Parameters

options FrameDrawOptionsNoLOD
trainId TrainId
trainData TrainData
wagonsMatricesMap IDictionary<int, Matrix4x4>
callback AsyncCallback
object object

Returns

IAsyncResult

EndInvoke(IAsyncResult)

public virtual void EndInvoke(IAsyncResult result)

Parameters

result IAsyncResult

Invoke(FrameDrawOptionsNoLOD, TrainId, TrainData, IDictionary<int, Matrix4x4>)

public virtual void Invoke(FrameDrawOptionsNoLOD options, TrainId trainId, TrainData trainData, IDictionary<int, Matrix4x4> wagonsMatricesMap)

Parameters

options FrameDrawOptionsNoLOD
trainId TrainId
trainData TrainData
wagonsMatricesMap IDictionary<int, Matrix4x4>