Table of Contents

Class ExtractorPlayingFieldModifier

Namespace
Root
Assembly
SPZGameAssembly.dll
public static class ExtractorPlayingFieldModifier
Inheritance
object
ExtractorPlayingFieldModifier

Methods

ApplyModifications(IExtractionIslandConfiguration, IReadOnlyDictionary<ChunkVector, IslandChunkData>)

public static void ApplyModifications(IExtractionIslandConfiguration islandDataProvider, IReadOnlyDictionary<ChunkVector, IslandChunkData> chunkData)

Parameters

islandDataProvider IExtractionIslandConfiguration
chunkData IReadOnlyDictionary<ChunkVector, IslandChunkData>