Class ExtractorPlayingFieldModifier
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public static class ExtractorPlayingFieldModifier
- Inheritance
-
objectExtractorPlayingFieldModifier
Methods
ApplyModifications(IExtractionIslandConfiguration, IReadOnlyDictionary<ChunkVector, IslandChunkData>)
public static void ApplyModifications(IExtractionIslandConfiguration islandDataProvider, IReadOnlyDictionary<ChunkVector, IslandChunkData> chunkData)
Parameters
islandDataProviderIExtractionIslandConfigurationchunkDataIReadOnlyDictionary<ChunkVector, IslandChunkData>