Class FluidBuildingsPlacersCreator
- Namespace
- Root
- Assembly
- Game.Orchestration.dll
public class FluidBuildingsPlacersCreator : BuildingPlacersCreator, IEntityPlacersCreator
- Inheritance
-
objectFluidBuildingsPlacersCreator
- Implements
- Inherited Members
- Extension Methods
Constructors
FluidBuildingsPlacersCreator(GameBuildings, ResearchUnlockProgressManager, IEntityPlacementRunner, IBuildingsModulesLookup, IDictionary<IEntityDefinition, PipettePlacementRequest>, ITutorialState, IViewportLayersController, ILogger)
public FluidBuildingsPlacersCreator(GameBuildings buildings, ResearchUnlockProgressManager progressManager, IEntityPlacementRunner entityPlacementRunner, IBuildingsModulesLookup buildingModules, IDictionary<IEntityDefinition, PipettePlacementRequest> pipetteMap, ITutorialState tutorialState, IViewportLayersController viewportLayersController, ILogger logger)
Parameters
buildingsGameBuildingsprogressManagerResearchUnlockProgressManagerentityPlacementRunnerIEntityPlacementRunnerbuildingModulesIBuildingsModulesLookuppipetteMapIDictionary<IEntityDefinition, PipettePlacementRequest>tutorialStateITutorialStateviewportLayersControllerIViewportLayersControllerloggerILogger
Methods
RegisterPlacers(IPlacementInitiatorIdRegistry, ICollection<IDisposable>)
public override void RegisterPlacers(IPlacementInitiatorIdRegistry registry, ICollection<IDisposable> disposables)
Parameters
registryIPlacementInitiatorIdRegistrydisposablesICollection<IDisposable>