Class FluidExtractionAccumulator
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class FluidExtractionAccumulator : IChainResourceAggregator<IFluid>
- Inheritance
-
objectFluidExtractionAccumulator
- Implements
- Extension Methods
Constructors
FluidExtractionAccumulator(IGameResourcesAccessor)
public FluidExtractionAccumulator(IGameResourcesAccessor mapResourceAccessor)
Parameters
mapResourceAccessorIGameResourcesAccessor
Methods
CombineChainResources(IReadOnlyList<GlobalChunkCoordinate>)
public IFluid CombineChainResources(IReadOnlyList<GlobalChunkCoordinate> chunks)
Parameters
chunksIReadOnlyList<GlobalChunkCoordinate>