Table of Contents

Class FluidExtractorPlayingFieldModifier

Namespace
Root
Assembly
SPZGameAssembly.dll
public class FluidExtractorPlayingFieldModifier : IslandPlayingFieldModifier<FluidExtractorMetadata>, IIslandPlayingFieldModifier
Inheritance
object
FluidExtractorPlayingFieldModifier
Implements
Inherited Members
Extension Methods

Constructors

FluidExtractorPlayingFieldModifier()

public FluidExtractorPlayingFieldModifier()

Methods

ApplyModifications(FluidExtractorMetadata, IReadOnlyDictionary<ChunkVector, IslandChunkData>)

protected override void ApplyModifications(FluidExtractorMetadata layout, IReadOnlyDictionary<ChunkVector, IslandChunkData> chunkDataMap)

Parameters

layout FluidExtractorMetadata
chunkDataMap IReadOnlyDictionary<ChunkVector, IslandChunkData>