Class FluidExtractorPlayingFieldModifier
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class FluidExtractorPlayingFieldModifier : IslandPlayingFieldModifier<FluidExtractorMetadata>, IIslandPlayingFieldModifier
- Inheritance
-
objectFluidExtractorPlayingFieldModifier
- Implements
- Inherited Members
- Extension Methods
Constructors
FluidExtractorPlayingFieldModifier()
public FluidExtractorPlayingFieldModifier()
Methods
ApplyModifications(FluidExtractorMetadata, IReadOnlyDictionary<ChunkVector, IslandChunkData>)
protected override void ApplyModifications(FluidExtractorMetadata layout, IReadOnlyDictionary<ChunkVector, IslandChunkData> chunkDataMap)
Parameters
layoutFluidExtractorMetadatachunkDataMapIReadOnlyDictionary<ChunkVector, IslandChunkData>