Table of Contents

Class FluidMapResourceChunkEntry

Namespace
Root
Assembly
SPZGameAssembly.dll
public class FluidMapResourceChunkEntry
Inheritance
object
FluidMapResourceChunkEntry
Extension Methods

Constructors

FluidMapResourceChunkEntry(GlobalChunkCoordinate, float, int, bool)

public FluidMapResourceChunkEntry(GlobalChunkCoordinate chunk_GC, float heightDisplacement, int meshRngIndex, bool isOuterChunk)

Parameters

chunk_GC GlobalChunkCoordinate
heightDisplacement float
meshRngIndex int
isOuterChunk bool

Fields

Chunk_GC

public readonly GlobalChunkCoordinate Chunk_GC

Field Value

GlobalChunkCoordinate

HeightDisplacement

public readonly float HeightDisplacement

Field Value

float

IsOuterChunk

public readonly bool IsOuterChunk

Field Value

bool

MeshRngIndex

public readonly int MeshRngIndex

Field Value

int