Class FluidMapResourceChunkEntry
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class FluidMapResourceChunkEntry
- Inheritance
-
objectFluidMapResourceChunkEntry
- Extension Methods
Constructors
FluidMapResourceChunkEntry(GlobalChunkCoordinate, float, int, bool)
public FluidMapResourceChunkEntry(GlobalChunkCoordinate chunk_GC, float heightDisplacement, int meshRngIndex, bool isOuterChunk)
Parameters
chunk_GCGlobalChunkCoordinateheightDisplacementfloatmeshRngIndexintisOuterChunkbool
Fields
Chunk_GC
public readonly GlobalChunkCoordinate Chunk_GC
Field Value
HeightDisplacement
public readonly float HeightDisplacement
Field Value
- float
IsOuterChunk
public readonly bool IsOuterChunk
Field Value
- bool
MeshRngIndex
public readonly int MeshRngIndex
Field Value
- int