Class FluidPortBlockedRenderer
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class FluidPortBlockedRenderer : StatelessTileSimulationRenderer<ConnectableBuildingSimulation, FluidPortBlockedSimulation>, ISimulationRenderer
- Inheritance
-
objectFluidPortBlockedRenderer
- Implements
- Inherited Members
- Extension Methods
Constructors
FluidPortBlockedRenderer()
public FluidPortBlockedRenderer()
Methods
OnDrawDynamic(in Entity, FrameDrawOptions)
protected override void OnDrawDynamic(in StatelessSimulationRenderer<ConnectableBuildingSimulation, FluidPortBlockedSimulation>.Entity entity, FrameDrawOptions options)
Parameters
entityStatelessSimulationRenderer<ConnectableBuildingSimulation, FluidPortBlockedSimulation>.EntityoptionsFrameDrawOptions
ShouldDraw(FrameDrawOptionsNoLOD)
public override bool ShouldDraw(FrameDrawOptionsNoLOD options)
Parameters
optionsFrameDrawOptionsNoLOD
Returns
- bool